A War of Whispers: Standard Edition

A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off. A War of Whispers is a game of deep strategy, hidden agendas, and shifting loyalties.
Five mighty empires are at war for the world. But it is in the shadows that true power lies...
- Hidden Loyalties: At the start of the game, you secretly assign loyalty tokens to the five factions, ranking them from your most desired winner to the one you want to see fail.
- Intrigue and Deception: Every move an opponent makes is a puzzle. You must deduce who they are truly supporting based on their actions while keeping your own motives hidden.
- Minimal Luck: While there are cards that provide specific tactical advantages, the outcome is largely driven by positioning and social deduction rather than dice rolls.
- Easy To Learn Rules, Deeply Strategic: Simple rules that provide deep strategy, perfect for adults and teens seeking complex board games for adults.
- Accessible Entrance to Strategic Games: It offers the grand feel of a global conquest game without the four-hour time commitment or overwhelming rulesets.
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A War of Whispers: Standard Edition
A War of Whispers: Standard Edition

A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off. A War of Whispers is a game of deep strategy, hidden agendas, and shifting loyalties.
Five mighty empires are at war for the world. But it is in the shadows that true power lies...
- Hidden Loyalties: At the start of the game, you secretly assign loyalty tokens to the five factions, ranking them from your most desired winner to the one you want to see fail.
- Intrigue and Deception: Every move an opponent makes is a puzzle. You must deduce who they are truly supporting based on their actions while keeping your own motives hidden.
- Minimal Luck: While there are cards that provide specific tactical advantages, the outcome is largely driven by positioning and social deduction rather than dice rolls.
- Easy To Learn Rules, Deeply Strategic: Simple rules that provide deep strategy, perfect for adults and teens seeking complex board games for adults.
- Accessible Entrance to Strategic Games: It offers the grand feel of a global conquest game without the four-hour time commitment or overwhelming rulesets.
Original: $37.00
-65%$37.00
$12.95Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description

A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off. A War of Whispers is a game of deep strategy, hidden agendas, and shifting loyalties.
Five mighty empires are at war for the world. But it is in the shadows that true power lies...
- Hidden Loyalties: At the start of the game, you secretly assign loyalty tokens to the five factions, ranking them from your most desired winner to the one you want to see fail.
- Intrigue and Deception: Every move an opponent makes is a puzzle. You must deduce who they are truly supporting based on their actions while keeping your own motives hidden.
- Minimal Luck: While there are cards that provide specific tactical advantages, the outcome is largely driven by positioning and social deduction rather than dice rolls.
- Easy To Learn Rules, Deeply Strategic: Simple rules that provide deep strategy, perfect for adults and teens seeking complex board games for adults.
- Accessible Entrance to Strategic Games: It offers the grand feel of a global conquest game without the four-hour time commitment or overwhelming rulesets.







